Tell the calculator a couple of your clear times — it works out your damage and ranks every stage you can clear by EXP per hour.
◆ Your EXP / hour
The game never shows EXP per hour. Enter your clear time for a few stages and this fits your damage, then ranks the stages you can clear — the best farm is often below the hardest stage you can beat.
The hero you want to level. We apply the game's hidden over-level EXP penalty per stage. EXP bonus % (runes/gear) is optional — it scales every stage equally, so it won't change the ranking.
◆ The hidden over-level EXP penalty
The game gives a hero less EXP when it is above a stage's level. This calculator applies the level-gap model stored with the v1.00.09 reference data.
Being under-levelled — when the stage is above your hero's level — is penalised too, but much more gently: a hero keeps full EXP until it's well below the stage's level, so it only bites at large gaps.
This is a versioned planning estimate, not an official formula or guaranteed result. Compare it with your own runs and report reproducible differences.
◆ EXP per stage
Player-independent base data: fixed enemy count, total HP, and the EXP a hero at the stage's own level earns (before the over-level penalty and your bonuses). Use the calculator above for EXP/hour tailored to you.
| Stage | Lv | Waves | Enemies | Total HP | EXP / clear | EXP / HP |
|---|